I want to create a flapping motion for a wing on fluent. similar the link attached below, but not that complicated, I just want it to go up and down with the same angle of attack.
This is the model I have created, it has a enclosure and a rotating wall which contains the wing.
The mesh has a max skewness of 0.89
Lets say I want the wing to go from -60 degrees to +60 degrees, how do I do that?
Should I do this with dynamic mesh or use mesh motion in cell zone conditions?
I have never used UDF, can you please guide me from start on how to simulate the above mentioned motion?