I try to simulate a particle impact on a substrate with certain speed. How can I define a adhesive criteria, or adhesive behavior so that I can let the particle get stuck into the substrate rather than rebound in each time?
Based on common senses, particle would produce plastic deformation during the process of impingement, if the particle impact on the substrate beyond certain velocity, it might stick on the surface of the substrate.
I know this function could be realized in ABAQUS and LS-Dyna, while now, I only have component system Explicit Dynamics in Workbench and AUTODYN.
Therefore, especially, how can I realize this behavior in Explicit Dynamics?